
That said you can also demo stuff in the PTS that you may not own yet in the main game. Things that you accomplish in the PTS version DO NOT transfer over to the main game. Keep that in mind if you want to participate. The PTS download for Quake Champions is currently just over 30 Gigabytes. Just to note though like other PTS downloads you are usually downloading the entire game plus the new additions, or changes. If you want to access, or rather download the PTS you can do this on the Steam client quite easily. You can find people to party with in the “party-finder” channel. If you can you should try and find a buddy to test with. In fact all bugs, or issues in the PTS should be put in the official discord in the “public-test-server” channel. The purpose of the PTS for us Quake players is it allows us to preview upcoming skins, arenas, and gameplay changes in general before they are added to the Live | Main Game servers. It is completely optional to be part of the PTS, and does require an additional download to take part of. The PTS is a Public Test Server that many games come with. 🔺 Logging added for continued Game Pass work 🔹 Updates to the Xbox Game Bar player invite system 🔹 Finished Ranger Gold & Silver skins for Premium Gold & Silver Shaders 🔹 Potential fix for NVIDIA Reflex issues on unsupported cards pain sounds (from the same champion type) within 500 ms.steps sounds (from the same champion type) within 100 ms.jump sounds (from the same champion type) within 100 ms.🔹 Fixed issues that prevent some sound events from playing when multiple occurrences happened within a narrow timeframe: 🔹Sorlag – Ally spit color now blue, so you know it’s safe Removed damage from standing on the trail, in exchange for it 100% applying the fire dot (which is still 10dmg/sec for 7 seconds) SORLAG 🔹Death Knight – Fixed Fire Trail activation. 🔹 Ruins of Sarnath – Fixed an exploitable totem/turret spot in the upper walls in the hallways surrounding the central room

🔹 Insomnia – Improved collision of archway near LG 🔹 Deep Embrace – Fixed wall collision near LG LA 🔹 Corrupted Keep – Fixed two exploitable totem/turret spots outside the SSG and TB windows 🔹 Corrupted Keep – Fixed exploitative player hiding spot in ring-out area
